General
Base Orb Spawners
The base Orb Spawners that award 10 Souls on hit now split those Souls among nearby players when the orb expires.
Voice Chat
Fixed the party and teammate volume slider for voice communications.
Heroes
Abrams
NERFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Apollo
ADJUSTEDRiposte
- Stun Duration0.6s→0.8s
RANK 3
- [Removed]Increases Stun Duration by1.6s
- [New]Grants Bullet, Spirit & Melee Lifesteal vs Target:60%
- [New]Increases Lifesteal Duration by7s
Bebop
NERFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Billy
NERFEDRising Ram
RANK 3
- On-Impact: Max HP as Spirit Damage8%→7%
Calico
NERFEDAva
RANK 2
- Increases Maximum Bonus Move Speed by45%→40%
RANK 3
- Increases Damage by20%→18%
Celeste
BUFFEDShining Wonder
- Damage Scaling0.80→0.88
- Damage150→165
- Bounce Range16.5m→17.5m
- Priority Bounce Range12.5m→13.5m
- Bounce Buffer Duration3.00s→3.25s
RANK 2
- Increases Damage by80→90
Drifter
NERFEDRend
- Damage Spirit Power Scaling1.8→1.7
RANK 3
- Increases Silence Duration by2.3s→2.0s
Dynamo
BUFFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Singularity
- Cooldown265s→250s
Haze
NERFEDSleep Dagger
- Damage Spirit Power Scaling2.8→2.2
- Wake Up Delay Spirit Power Scaling0.003→0.002
RANK 2
- [Removed]Reduces Cooldown by17s
- [New]Increases Sleep Duration by1s
RANK 3
- [Removed]Increases Sleep Duration by1s
- [New]Reduces Cooldown by17s
Fixation
RANK 3
- Increases Weapon Damage by0.14 per stack→0.11 per stack
- [New]
Weapon Damage scaling+0.0003
Ivy
NERFEDStone Form
RANK 3
Damage scaling+1.7→+1.5
Kelvin
BUFFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Frozen Shelter
- Cooldown195s→185s
Lady Geist
NERFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Life Drain
- Damage Per Second Spirit Power Scaling0.4300→0.3225
- Damage Per Second32→24
- Damage to Heal75%→100%
RANK 1
- Increases Damage Per Second by18→13
RANK 3
Damage Per Second scaling+0.4→+0.3
Malice
- Damage Amplification8%→7%
RANK 3
- Increases Damage Amplification by7%→8%
Mina
BUFFEDSanguine Retreat
- Recast Window3.5s→4.0s
RANK 3
- Increases Cast Range by3m→4m
Mirage
NERFEDFire Scarabs
- Steal Duration7s→5s
RANK 2
- Increases Charges by2→1
- [New]Increases Steal Duration by2s
Dust Devil
RANK 3
- [Removed]Increases Lift Duration by0.3s
Djinn's Mark
RANK 3
- Reduces Per Target Cooldown by1.00s→0.75s
Mo & Krill
BUFFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Burrow
- [Removed]Cooldown Starts When Burrow Ends
Combo
- Item CastingUnavailable during Combo→Items can be cast during Combo
Paige
BUFFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Rallying Charge
- Cooldown220s→210s
Flying Cloak
RANK 3
- Reduces Cooldown by11s→10s
Affliction
- Damage Per Second Spirit Power Scaling0.22→0.21
- Damage Per Second34→32
RANK 3
- Increases Damage Per Second by14→13
Damage Per Second scaling+0.11→+0.1
Rem
NERFED- Ground Dash Duration0.68s→0.72s
- Air Dash Duration0.49s→0.51s
Shiv
NERFED- Stamina Recovery Time5.5s→6.0s
- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Killing Blow
- Recast Window20s→16s
Silver
NERFED- Falloff Start20 m→17 m
- Falloff End46 m→42 m
Slam Fire
- [New]Weapon Damage vs. NPCs100%
Lycan Curse
- Cast Delay0.2s→0.3s
- Precast Move Speed7.6 m/s→2.5 m/s
RANK 1
- Increases Bullet Resist by20%→15%
- Increases Spirit Resist by20%→15%
The Doorman
NERFED- Base Weapon Damage26→24
- Bullet Damage per Boon1.19→1.25
Call Bell
- Charge Delay6s→7s
Doorway
- Duration20s→15s
RANK 1
- Increases Duration by15s→20s
RANK 3
- Increases Doorway Distance by45m→40m
Luggage Cart
- Cast Range25m→20m
- Cart Damage80→60
- Projectile Speed22.86m/s→25.40m/s
RANK 1
- Increases Cart Damage by60→80
RANK 2
- Increases Cast Range by20m→25m
Venator
ADJUSTED- Sprint Speed Bonus1.5 m/s→1.0 m/s
- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
- Falloff Start20 m→18 m
- Falloff End51 m→47 m
Ira Domini
- Bonus Damage100→115
- Cooldown StartAfter the ability ended→Immediately on cast
Victor
NERFED- Ground Dash Duration0.70s→0.72s
- Air Dash Duration0.49s→0.51s
Viscous
ADJUSTEDSplatter
- Bounces1→2
- Damage Spirit Power Scaling0.8→0.7
- Damage70→55
RANK 3
- Increases Bounces by2→1
The Cube
RANK 3
- Reduces Cooldown by25s→20s
Puddle Punch
- Cooldown24s→21s
- Move Speed Slow-20%→-30%
- Slow Duration4s→3s
Goo Ball
RANK 2
- Increases Bullet Resist by10%→20%
- Increases Spirit Resist by10%→20%
Yamato
NERFEDFlying Slash
RANK 2
- Increases Bonus Spirit by40→35
RANK 3
- Extra Charges2→1
- Increases Charge Delay by4s→5s
Items
Weapon
-
Crushing Fists BUFFED - Stun Duration0.50s→0.75s
CONDITIONAL
- Bullet Resist Reduction-4%→-5%
-
Frenzy BUFFED - Bullet Lifesteal0%→10%
-
Mystic Shot ADJUSTED - Cooldown9s→8s
- Spirit Damage Spirit Power Scaling1.2→0.9
-
Slowing Bullets NERFED - Weapon Damage15%→0%
-
Spiritual Overflow BUFFED - Ability Duration15%→13%[Correction]Archived source vdata and the generated item model remain at +15% in both builds; this stated reduction was not shipped in build 24439164.
- Fire Rate32%→30%[Correction]Archived source vdata and the generated item model remain at +32% in both builds; this stated reduction was not shipped in build 24439164.
- Ability Duration15%→13%
CONDITIONAL
- Spirit Lifesteal0%→10%
- Fire Rate32%→30%
-
Weighted Shots NERFED - Weapon Damage40%→30%
Vitality
-
Diviner's Kevlar BUFFED CONDITIONAL
- Spirit Power35→40
-
Fury Trance BUFFED ACTIVE
- Move Speed0m→1m
- Shooting Move Speed Penalty Reduction0%→100%
-
Melee Lifesteal BUFFED Melee Lifesteal and Lifestrike now always prioritize healing from the hero when hitting a hero and trooper simultaneously.
-
Restorative Locket BUFFED - Heal per Boon0.32→0.50
Spirit
-
Cursed Relic BUFFED Cursed Relic's Damage Output penalty moved from a permanent innate to its 3.25-second active debuff.
ACTIVE
- Damage Penalty-14%→-25%
-
Echo Shard NERFED - Post-Cast Time0s→0.5s
- Cooldown Formula35s→30s + imbued ability cooldown
ACTIVE
- Fire Rate5%→0%
-
Ethereal Shift NERFED - Cooldown35s→37s
-
Scourge NERFED - Max Health per Second2.5%→2.3%
Scourge's Debuff Resist moved from an innate bonus to its active effect, which now also shortens debuffs already on the target.
ACTIVE
- Debuff Resist17%→20%
-
Spirit Burn NERFED - Explosion Damage110→50
- Cooldown Reduction vs NPCs50%→0%
- Cooldown ScopeItem-wide (20s)→Per target (20s)
Spirit Burn now affects only its primary target instead of spreading its explosion and burn to nearby enemies.
-
Suppressor NERFED - Duration5.0s→4.5s
-
Tankbuster NERFED - Item Damage ProcsAllowed→Blocked