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Patch Notes

Deadlock Patch Notes: July 28, 2026

Structured breakdown of the July 28, 2026 update — every hero, item, and map change mined from game data.

General

Base Orb Spawners

  • The base Orb Spawners that award 10 Souls on hit now split those Souls among nearby players when the orb expires.

Voice Chat

  • Fixed the party and teammate volume slider for voice communications.

Heroes

Abrams

NERFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s

Apollo

ADJUSTED
Riposte
  • Stun Duration0.6s0.8s
RANK 3
  • [Removed]Increases Stun Duration by1.6s
  • [New]Grants Bullet, Spirit & Melee Lifesteal vs Target:60%
  • [New]Increases Lifesteal Duration by7s

Bebop

NERFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s

Billy

NERFED
Rising Ram
RANK 3
  • On-Impact: Max HP as Spirit Damage8%7%

Calico

NERFED
Ava
RANK 2
  • Increases Maximum Bonus Move Speed by45%40%
RANK 3
  • Increases Damage by20%18%

Celeste

BUFFED
Shining Wonder
  • Damage Scaling0.800.88
  • Damage150165
  • Bounce Range16.5m17.5m
  • Priority Bounce Range12.5m13.5m
  • Bounce Buffer Duration3.00s3.25s
RANK 2
  • Increases Damage by8090

Drifter

NERFED
Rend
  • Damage Spirit Power Scaling1.81.7
RANK 3
  • Increases Silence Duration by2.3s2.0s

Dynamo

BUFFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
Singularity
  • Cooldown265s250s

Haze

NERFED
Sleep Dagger
  • Damage Spirit Power Scaling2.82.2
  • Wake Up Delay Spirit Power Scaling0.0030.002
RANK 2
  • [Removed]Reduces Cooldown by17s
  • [New]Increases Sleep Duration by1s
RANK 3
  • [Removed]Increases Sleep Duration by1s
  • [New]Reduces Cooldown by17s
Fixation
RANK 3
  • Increases Weapon Damage by0.14 per stack0.11 per stack
  • [New]Weapon DamageWeapon Damage scaling+0.0003

Ivy

NERFED
Stone Form
RANK 3
  • Spirit PowerDamage scaling+1.7+1.5

Kelvin

BUFFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
Frozen Shelter
  • Cooldown195s185s

Lady Geist

NERFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
Life Drain
  • Damage Per Second Spirit Power Scaling0.43000.3225
  • Damage Per Second3224
  • Damage to Heal75%100%
RANK 1
  • Increases Damage Per Second by1813
RANK 3
  • Spirit PowerDamage Per Second scaling+0.4+0.3
Malice
  • Damage Amplification8%7%
RANK 3
  • Increases Damage Amplification by7%8%

Mina

BUFFED
Sanguine Retreat
  • Recast Window3.5s4.0s
RANK 3
  • Increases Cast Range by3m4m

Mirage

NERFED
Fire Scarabs
  • Steal Duration7s5s
RANK 2
  • Increases Charges by21
  • [New]Increases Steal Duration by2s
Dust Devil
RANK 3
  • [Removed]Increases Lift Duration by0.3s
Djinn's Mark
RANK 3
  • Reduces Per Target Cooldown by1.00s0.75s

Mo & Krill

BUFFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
Burrow
  • [Removed]Cooldown Starts When Burrow Ends
Combo
  • Item CastingUnavailable during ComboItems can be cast during Combo

Paige

BUFFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
Rallying Charge
  • Cooldown220s210s

Pocket

NERFED
Flying Cloak
RANK 3
  • Reduces Cooldown by11s10s
Affliction
  • Damage Per Second Spirit Power Scaling0.220.21
  • Damage Per Second3432
RANK 3
  • Increases Damage Per Second by1413
  • Spirit PowerDamage Per Second scaling+0.11+0.1

Rem

NERFED
  • Ground Dash Duration0.68s0.72s
  • Air Dash Duration0.49s0.51s

Shiv

NERFED
  • Stamina Recovery Time5.5s6.0s
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
Killing Blow
  • Recast Window20s16s

Silver

NERFED
  • Falloff Start20 m17 m
  • Falloff End46 m42 m
Slam Fire
  • [New]Weapon Damage vs. NPCs100%
Lycan Curse
  • Cast Delay0.2s0.3s
  • Precast Move Speed7.6 m/s2.5 m/s
RANK 1
  • Increases Bullet Resist by20%15%
  • Increases Spirit Resist by20%15%

The Doorman

NERFED
  • Base Weapon Damage2624
  • Bullet Damage per Boon1.191.25
Call Bell
  • Charge Delay6s7s
Doorway
  • Duration20s15s
RANK 1
  • Increases Duration by15s20s
RANK 3
  • Increases Doorway Distance by45m40m
Luggage Cart
  • Cast Range25m20m
  • Cart Damage8060
  • Projectile Speed22.86m/s25.40m/s
RANK 1
  • Increases Cart Damage by6080
RANK 2
  • Increases Cast Range by20m25m

Venator

ADJUSTED
  • Sprint Speed Bonus1.5 m/s1.0 m/s
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s
  • Falloff Start20 m18 m
  • Falloff End51 m47 m
Ira Domini
  • Bonus Damage100115
  • Cooldown StartAfter the ability endedImmediately on cast

Victor

NERFED
  • Ground Dash Duration0.70s0.72s
  • Air Dash Duration0.49s0.51s

Viscous

ADJUSTED
Splatter
  • Bounces12
  • Damage Spirit Power Scaling0.80.7
  • Damage7055
RANK 3
  • Increases Bounces by21
The Cube
RANK 3
  • Reduces Cooldown by25s20s
Puddle Punch
  • Cooldown24s21s
  • Move Speed Slow-20%-30%
  • Slow Duration4s3s
Goo Ball
RANK 2
  • Increases Bullet Resist by10%20%
  • Increases Spirit Resist by10%20%

Yamato

NERFED
Flying Slash
RANK 2
  • Increases Bonus Spirit by4035
RANK 3
  • Extra Charges21
  • Increases Charge Delay by4s5s
Items

Weapon

  • Crushing Fists BUFFED

    • Stun Duration0.50s0.75s
    CONDITIONAL
    • Bullet Resist Reduction-4%-5%
  • Frenzy BUFFED

    • Bullet Lifesteal0%10%
  • Mystic Shot ADJUSTED

    • Cooldown9s8s
    • Spirit Damage Spirit Power Scaling1.20.9
  • Slowing Bullets NERFED

    • Weapon Damage15%0%
  • Spiritual Overflow BUFFED

    • Ability Duration15%13%[Correction]Archived source vdata and the generated item model remain at +15% in both builds; this stated reduction was not shipped in build 24439164.
    • Fire Rate32%30%[Correction]Archived source vdata and the generated item model remain at +32% in both builds; this stated reduction was not shipped in build 24439164.
    • Ability Duration15%13%
    CONDITIONAL
    • Spirit Lifesteal0%10%
    • Fire Rate32%30%
  • Weighted Shots NERFED

    • Weapon Damage40%30%

Vitality

  • Diviner's Kevlar BUFFED

    CONDITIONAL
    • Spirit Power3540
  • Fury Trance BUFFED

    ACTIVE
    • Move Speed0m1m
    • Shooting Move Speed Penalty Reduction0%100%
  • Melee Lifesteal BUFFED

    • Melee Lifesteal and Lifestrike now always prioritize healing from the hero when hitting a hero and trooper simultaneously.

  • Restorative Locket BUFFED

    • Heal per Boon0.320.50

Spirit

  • Cursed Relic BUFFED

    • Cursed Relic's Damage Output penalty moved from a permanent innate to its 3.25-second active debuff.

    ACTIVE
    • Damage Penalty-14%-25%
  • Echo Shard NERFED

    • Post-Cast Time0s0.5s
    • Cooldown Formula35s30s + imbued ability cooldown
    ACTIVE
    • Fire Rate5%0%
  • Ethereal Shift NERFED

    • Cooldown35s37s
  • Scourge NERFED

    • Max Health per Second2.5%2.3%
    • Scourge's Debuff Resist moved from an innate bonus to its active effect, which now also shortens debuffs already on the target.

    ACTIVE
    • Debuff Resist17%20%
  • Spirit Burn NERFED

    • Explosion Damage11050
    • Cooldown Reduction vs NPCs50%0%
    • Cooldown ScopeItem-wide (20s)Per target (20s)
    • Spirit Burn now affects only its primary target instead of spreading its explosion and burn to nearby enemies.

  • Suppressor NERFED

    • Duration5.0s4.5s
  • Tankbuster NERFED

    • Item Damage ProcsAllowedBlocked