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Patch Notes

Deadlock Patch Notes: June 12, 2026

Apollo's Disengaging Sigil and Holliday's Powder Keg reworked, Lycan Curse and Shocking Reanimation nerfs, plus Soul Urn and breakables tuning.

General

Soul Urn

  • Spiritual Urn Comeback Bounty155→170
  • Soul Urn Give-Up Time75s→60s
  • [New]Urn BountyReduced by 10% (trailing team unaffected)

Breakables

  • Permanent Health Bonus (L1/L2/L3)15 / 25 / 35→15 / 20 / 30[Correction]In-game data and testing show no change — the bonus is still 15/25/35.

Hero Bounties

  • Comeback Multiplier2.100→2.268

Game Constants

  • [New]Kill Comeback BountyIncreased by 8%

Heroes

Apollo

BUFFED

Disengaging Sigil

  • [Removed]Sigil Height15
  • Jump Velocity Hidden10.5→16.0
  • [New]Launch ControlDirectional input now steers the launch (A/D bias left/right; W/S adjust backwards motion)
RANK 1
  • [Removed]Increases Damage by30
  • [New]Increases Fire Rate by25%
  • [New]Increases Bullet Velocity by25%
  • [New]Increases Buff Duration by8s
RANK 2
  • [Removed]Increases Fire Rate by30%
  • [Removed]Increases Bullet Velocity by50%
  • [Removed]Increases Buff Duration by10s
  • [New]Increases Stamina Restored by1
  • [New]Increases Reset Air Limit by1
RANK 3
  • [Removed]Increases Stamina Restored by2
  • [Removed]Increases Reset Air Limit by1
  • [New]Increases Recast Time by4

Flawless Advance

  • [New]ParryApollo can now parry during Flawless Advance

Bebop

ADJUSTED

Exploding Uppercut

RANK 3
  • Increases Missing HP Heal by17%→18%

Sticky Bomb

  • [New]FixedT3 buff now lasts its full duration instead of ending when the bomb detonates
RANK 3
  • [Removed]Increases Fire Rate by20%
  • Increases Move Speed Duration by5s→6s
  • [New]Increases Debuff Resist by25%

Calico

BUFFED

Gloom Bombs

  • [New]Melee Resist StackingMelee resist debuff now stacks additively
  • [New]Melee Resist TimingMelee resist debuff now applies on impact rather than on explosion
RANK 2
  • Reduces Melee Resist by5%→6%
  • Increases Melee Resist Reduction Duration by5s→6s

Return to Shadows

  • Damage140→150
RANK 2
  • Increases Damage by65→75
RANK 3
  • Increases Heal Amount by350→450

Graves

NERFED

Jar of Dead

  • Damage Scaling0.27→0.25
  • Damage17→16
  • Death Required100→120
  • Skull Kill Gold per Boon0.25→0.50
  • Skull Kill Gold5→7

Grasping Hands

RANK 3
  • Increases Immobilize Duration by1.00s→0.75s

Grey Talon

NERFED
  • Bullet Damage per Boon1.001→0.850
  • Gun Cycle Time0.5775s→0.6000s

Rain of Arrows

  • Cooldown22s→23s
RANK 2
  • Reduces Cooldown by13s→12s

Holliday

BUFFED

Powder Keg

  • Charges1→2
  • Charge Delay3.5s→7.0s
  • Explosion Damage Spirit Power Scaling1.6→1.4
  • Barrel Roll Speed Move Min15→20
  • Barrel Pitch Max45→90
  • Barrel Light Melee Force Forward760→1600
  • Barrel Light Melee Force Up550→300
  • Barrel Heavy Melee Force Forward1100→2000
  • Barrel Heavy Melee Force Up550→300
  • Arm Time0.5s→0.1s
  • Min Time Before Destroy1.0→0.1
  • [New]Allow Alt Cast
RANK 2
  • [Removed]Increases Explosion Damage by58.5
  • [New]Increases Charges by1
RANK 3
  • [Removed]Increases Charges by2
  • [Removed]Increases Toss Duration by0.4s
  • [Removed]Increases Toss Speed by140
  • [New]Increases Explosion Damage by100
  • [New]Reduces Charge Delay by5s
  • [New]Spirit PowerExplosion Damage scaling+0.5

Bounce Pad

  • Radius12m→9m
  • [New]FixedVarious issues placing Bounce Pad on elevated areas
RANK 3
  • [Removed]Increases Stomp Damage by67.5
  • [Removed]Spirit PowerStomp Damage scaling+0.3218
  • [New]Increases Duration by0.7s

McGinnis

NERFED

Mini Turret

  • Turret DPS Spirit Power Scaling0.39→0.42
  • Turret DPS30→24
RANK 3
  • Increases Attack Speed Mult by30→25

Heavy Barrage

  • Damage Per Rocket22.5→21.0
  • [New]FixedRare cases where Heavy Barrage would stop working

Paige

BUFFED

Plot Armor

  • Barrier Spirit Power Scaling1.3→1.5
RANK 3
  • Spirit PowerBarrier scaling+0.3→+0.5

Rallying Charge

  • Max Amp Distance350m→250m
RANK 2
  • Reduces Cooldown by30s→50s

Pocket

NERFED
  • Bullet Damage per Boon0.20→0.16

Flying Cloak

RANK 3
  • Reduces Cooldown by13s→12s

Affliction

  • Objective Damage100%→50%

Seven

NERFED
  • Bullet Damage per Boon0.337→0.240

Power Surge

RANK 3
  • Increases Duration by12s→10s

Storm Cloud

  • [New]BreakablesStorm Cloud now hits breakables

Shiv

NERFED

Killing Blow

  • [New]Failed Execute Cooldown Penalty30

Silver

NERFED

Lycan Curse

  • Cooldown40s→70s
  • [Removed]T3 HealHealed on kill

The Doorman

NERFED

Call Bell

  • Explosion Damage Spirit Power Scaling1.3→1.2
RANK 3
  • Spirit PowerImpact Damage scaling+0.4→+0.35
  • Spirit PowerExplosion Damage scaling+0.4→+0.35

Victor

NERFED

Aura of Suffering

  • Radius9m→8m
  • [New]FixedClient performance issues when using Aura of Suffering
RANK 3
  • [New]Increases Radius by1m

Shocking Reanimation

  • Cooldown230s→240s
RANK 3
  • Increases Damage by150→175
  • Reduces Cooldown by120s→110s

Vindicta

BUFFED

Assassinate

  • Max Bonus Damage Spirit Power Scaling1.7→2.0

Viscous

BUFFED

Puddle Punch

RANK 2
  • Increases Life Steal On Hit by40%→60%

Goo Ball

RANK 2
  • [New]Increases Bullet Resist by10%
  • [New]Increases Spirit Resist by10%

Warden

ADJUSTED
  • Falloff Start20 m→18 m
  • Falloff End58 m→47 m

Alchemical Flask

  • Damage Spirit Power Scaling0.7312→0.6300
RANK 2
  • Increases Damage by40→35
  • Reduces Weapon Damage by20%→25%

Willpower

  • Barrier Scaling0.5→0.8

Binding Word

RANK 3
  • Reduces Cooldown by18s→14s

Last Stand

  • Hero Lifesteal65%→75%
RANK 2
  • Reduces Cooldown by30s→35s
RANK 3
  • Increases Duration by3s→4s

Infernus

ADJUSTED

Afterburn

  • [New]FixedMax-duration refresh now accounts for both Debuff Resist and +Ability Duration

Concussive Combustion

  • [New]FixedCooldown now updates when gaining T2 or cooldown-reducing items while the ability is on cooldown

Ivy

NERFED

Stone Form

  • [New]FixedCould sometimes deal significantly more damage than intended

Items

Weapon

  • Opening Rounds ADJUSTED

    • Spirit Power4→7
    CONDITIONAL
    • Weapon Damage30%→25%

Spirit

  • Arcane Surge ADJUSTED

    • [New]FixedVarious cases where the bonuses were not working