General
Game Constants
- Weapon Investment Bonus7/9/13/20/49/60/80/95/115/135%→9/12/15/18/46/55/70/85/100/115%
- Vitality Investment Bonus85/
140/ →9/225/ 310/ 590/ 700/ 840/ 1120/ 1345/ 1570 HP 12/ 15/ 20/ 38/ 42/ 46/ 50/ 56/ 62% - Spirit Investment Bonus… 19/38 | 52/64/76/89/101→… 19/38 | 48/57/66/75/100
Hero Progression
- Boon Souls Required… 12k/
13.2k | 15k/ →… 12k/17k/ 19k/ 21k/ 23k/ 25k/ 27k/ 29k/ 31k/ 33k/ 35k/ 37k/ 39k/ 41k/ 43k/ 45k/ 47k/ 49k 13.2k | 14.5k/ 16k/ 17.5k/ 19k/ 20.5k/ 22k/ 23.5k/ 25k/ 26.5k/ 28k/ 29.5k/ 31k/ 32.5k/ 34k/ 35.5k/ 37k/ 38.5k/ 40k
Structures
- Bullet Resist (Guardian, Base Guardian, Shrine)0%→10%
- Bullet Resist (Walker)15%→25%
Neutral Camps
- Spirit Resist (Small)35%→45%
Heroes
Abrams
- Health / Level57→55
- Melee Damage / Level1.580→1.738
Siphon Life
- Radius7.5m→8.0m
- Lifesteal80%→70%
- Lifesteal vs Non-Heroes40%→35%
RANK 3
- Increases Radius by3.5m→3.0m
Infernal Resilience
RANK 3
- Increases Damage Regenerated by7%→8%
Seismic Impact
- Impact Height4→6
RANK 2
- Increases Stun Duration by0.6s→0.7s
RANK 3
- On-Cast Unstoppable Duration:4s→5s
Apollo
- Base Weapon Damage17.0→18.5
- Bullet Damage per Boon0.750→0.825
- Health / Level52→50
Disengaging Sigil
- Damage100→85
Riposte
RANK 2
- Enemy Melee Resist Reduction22%→30%
RANK 3
- Increases Stun Duration by1.2s→1.6s
Bebop
- Base Health Regen1.5/s→2.5/s
- Bullet Damage per Boon0.154→0.139
- Health / Level60→58
Sticky Bomb
- Radius10m→8m
- [New]Self Damage20%
- [New]Allow Self Cast
Grapple Arm
- [New]Damage0.7× Light Melee
- [New]Dont Interrupt Slide On Cast
Billy
- Health / Level50→48
Bashdown
RANK 3
- Reduces Charge Delay by2s→3s
Rising Ram
RANK 3
- On-Impact: Max HP as Spirit Damage8%→10%
- [New]Reduces Cooldown by10s
Blasted
- [New]Dont Interrupt Slide On Cast
Calico
- Health / Level44→42
Leaping Slash
- Cooldown11s→13s
- Impact Damage Light Melee Scaling1.2→0.8
- [New]Impact Damage10
RANK 2
- Increases Bonus Souls Per Assassination by225→200
- Increases Bounty Duration by4s→3s
Return to Shadows
- Cooldown90s→100s
- Move Speed30%→20%
Celeste
- Base Health790→700
- Base Health Regen2/s→1/s
- Base Bullet Resist-6%→0%
- Bullet Damage per Boon0.60→0.82
- Health / Level42→38
- Gun Cycle Time0.60s→0.58s
- Falloff Start150 m→22 m
- Falloff End200 m→60 m
Light Eater
- [New]Duration Spirit Power Scaling0.05
- Duration12s→8s
- Flare Damage Scaling0.35→0.47
- Flare Damage50→40
- Damage Scaling0.23→0.34
- Damage20→15
- [New]Dont Interrupt Slide On Cast
Dazzling Trick
- [Removed]Move Speed1 m
- Barrier120→100
RANK 1
- Increases Move Speed by2.5m→3.5m
RANK 2
- Increases Barrier by100→80
RANK 3
- Increases Silence Duration by2.0s→1.5s
Radiant Daggers
- Impact Damage Scaling0.42→0.56
RANK 2
- Increases Impact Damage by60→70
- Reduces Cooldown by15s→18s
RANK 3
- Increases Fire Rate per Stack by6%→9%
Shining Wonder
- Damage Scaling0.63→0.73
- Damage105→135
- Bounce Range15.0m→15.5m
- Priority Bounce Range11.0m→11.5m
RANK 3
- Increases Bounces by10→8
Drifter
- Health / Level46→44
Rend
- [New]Dont Interrupt Slide On Cast
RANK 3
- [New]
Damage scaling+0.4
Stalker's Mark
- [New]Dont Interrupt Slide On Cast
Bloodscent
RANK 3
- Increases Amplified Damage by10%→12%
Dynamo
- Health / Level68→67
- Ammo18→20
Kinetic Pulse
- Damage Spirit Power Scaling2.10→1.65
- Pulse Width5.0m→5.5m
RANK 3
- Increases Pulse Range by16m→20m
Quantum Entanglement
- Cooldown16s→20s
RANK 3
- [New]Replenishes 1 charge for Charged Abilities1
Rejuvenating Aurora
- [New]Dont Interrupt Slide On Cast
Singularity
RANK 3
- Increases Max Health as Damage by5.5%→6.0%
Graves
- Health / Level40→38
Jar of Dead
- Damage Scaling0.25→0.35
- Summon Health per Boon1.0→1.3
- [New]Dont Interrupt Slide On Cast
RANK 3
- [Removed]Deadheads trigger Essence Theft1
- [New]Increases Deadhead Lifetime by4s
Grasping Hands
- Damage Scaling1.9→1.6
- Zombie Wall Deploy Time0.7→0.6
RANK 3
- Reduces Cooldown by12s→10s
- [New]Summons 1 Ghoul1
Essence Theft
- [Removed]Skull Build Up0.15
RANK 3
- [Removed]Increases Bonus Tether Upgrade by2
- [New]Increases Skull Build Up by0.15
- [New]Increases Zombie Melee Build Up by0.15
- [New]Increases Zombie Explosion Build Up by1
Borrowed Decree
- Damage150→135
- Summon Health per Boon12→8
- Summon Health200→180
- [New]Summon Burst Count2
- [New] [Undocumented] Cooldown On Channel End
- [New]Dont Interrupt Slide On Cast
- [New] [Undocumented] Refund Full Cooldown On Channel Interrupt
RANK 3
- [Removed]Increases Summon Burst Count by3
- On-Death: Current HP as Damage:5%→6%
Grey Talon
- Health / Level45→43
- Spirit Power / Level1.1→1.6
Charged Shot
- Channel Move Speed1.3→1.5
- [New]Dont Interrupt Slide On Cast
Guided Owl
- Channel Duration18s→20s
Haze
- Health / Level40→38
Sleep Dagger
- Damage Spirit Power Scaling2.6→2.8
- [New]Wake Up Delay Spirit Power Scaling0.003
- [New]Dont Interrupt Slide On Cast
RANK 2
- Reduces Cooldown by15s→17s
RANK 3
- Increases Sleep Duration by0.75s→1.00s
- Wake-Up Slow Duration:2.5s→3.0s
Smoke Bomb
- Duration Spirit Power Scaling0.08→0.10
RANK 3
- Increases Post-Invis Bullet Lifesteal (5s) by30→40
Fixation
- Weapon Damage0.18 per stack→0.20 per stack
RANK 3
- Increases Weapon Damage by0.14 per stack→0.12 per stack
Bullet Dance
- Cooldown165s→145s
- Duration Spirit Power Scaling0.08→0.03
- Duration3.0s→3.5s
- Radius15m→16m
- Fire Rate20%→25%
- Bullet Evasion60%→30%
- [New]Radius Min0.75
RANK 2
- [Removed]Reduces Cooldown by45s
- [New]Increases Dance Movespeed by3m
RANK 3
- [Removed]Increases Dance Movespeed by3m
- [Removed]Increases Targets Hit Per Shot by1
- [New]Increases Bullet Evasion by40%
- [New]Reduces Cooldown by75s
Holliday
- Health / Level48→46
- Bullet Spread0.2→0
- [Undocumented] Bullet Velocity635.0 m/s→1155.7 m/s
Powder Keg
- [New]Dont Interrupt Slide On Cast
Bounce Pad
- [New]Dont Interrupt Slide On Cast
Crackshot
RANK 3
- Reduces Cooldown Per Headshot by4s→6s
- Reduces Cooldown Per Headshot NPC by2s→3s
Spirit Lasso
RANK 1
- Increases Damage by67.5→80.0
RANK 3
- Reduces Cooldown by30s→50s
Infernus
- Health / Level46→44
- Reload Time2.491s→2.250s
Napalm
- [New]Dont Interrupt Slide On Cast
Flame Dash
- Damage Per Second Scaling1.0→0.7
Afterburn
- Damage Per Second12→14
RANK 1
- Increases Damage Per Second by14→16
Concussive Combustion
RANK 2
- Reduces Cooldown by65s→75s
- Increases Explosion Lifesteal by65→100
Ivy
- Health / Level52→50
Entangling Thorns
- [New]Dont Interrupt Slide On Cast
Stone Form
- Damage Spirit Power Scaling0.8→0.6
RANK 3
Damage scaling+2→+1.7
Air Drop
- Cooldown65s→85s
- Cast Range18m→22m
- [New]Cooldown Reduction On Others25%
Kelvin
- Health / Level67→66
Frost Grenade
- Radius6.0m→6.5m
- Damage Scaling0.914→0.700
- Heal Amount Spirit Power Scaling0.9→0.8
- [New]Dont Interrupt Slide On Cast
RANK 3
Heal Amount scaling+1→+0.9
Damage scaling+1→+0.8
Ice Path
RANK 2
- Reduces Cooldown by20s→25s
RANK 3
- [New]Increases Spirit Power by20
Frozen Shelter
- [New]Dont Interrupt Slide On Cast
RANK 3
- Increases Health Regen by50→65
Health Regen scaling+1.023→+1
Lady Geist
- Base Weapon Damage21.94→20.70
- Bullet Damage per Boon0.946→1.000
- Health / Level59→57
- Falloff Start20 m→17 m
- Falloff End52 m→48 m
Life Drain
- Damage Per Second Spirit Power Scaling0.5362→0.4300
- Damage to Heal80%→75%
- [New]Dont Interrupt Slide On Cast
RANK 3
Damage Per Second scaling+0.3→+0.4
Malice
- [New]Dont Interrupt Slide On Cast
Soul Exchange
- Cooldown185s→190s
Lash
- Health / Level58→56
McGinnis
- Base Weapon Damage6.0→6.4
- Bullet Damage per Boon0.15→0.17
- Health / Level60→58
Mini Turret
- Attack Range25m→30m
- Turret DPS Spirit Power Scaling0.39→0.39
- [New]Dont Interrupt Slide On Cast
Medicinal Specter
- Duration6.0s→6.5s
- Heal Radius5.0m→5.5m
- [New]Dont Interrupt Slide On Cast
RANK 3
- Increases Duration by1.0s→1.5s
Spectral Wall
- Duration4.5s→6.0s
- Num Wall Segments7→8
- [New]Interrupted By: Silenced
Heavy Barrage
- Cooldown165s→175s
- Damage Per Rocket Spirit Power Scaling0.2325→0.2000
- [New]Dont Interrupt Slide On Cast
RANK 3
- Increases Damage Per Rocket by22→18
Damage Per Rocket scaling+0.2→+0.16
Mina
- Health / Level34→31
Rake
- Max Float Time2.5→4.0
Nox Nostra
- Damage Scaling0.120→0.094
- Damage5.60→4.45
RANK 1
- Increases Damage by2.20→1.74
Mirage
- Base Health Regen2.0/s→1.5/s
- Health / Level52→50
Fire Scarabs
- [Removed]Cast Range20m
- [Removed]Enemy Damage Vulnerability10%
- [Removed]Max Health Steal70
- Steal Duration14s→7s
- [New]Damage Penalty20%
- [New]Health Steal Per Sec8
RANK 1
- [Removed]Increases Max Health Steal by50
- [New]Increases Health Steal Per Sec by7
RANK 3
- [Removed]Increases Enemy Damage Vulnerability by10%
- [Removed]
Max Health Steal scaling+1.2 - [New]Reduces Damage Penalty by15%
- [New]
Health Steal Per Sec scaling+0.17
Dust Devil
- Cooldown32s→36s
- Radius3.5m→4.0m
RANK 2
- Reduces Cooldown by8s→12s
RANK 3
- Increases Recast Window by5s→6s
- [New]Increases Lift Duration by0.3s
Djinn's Mark
- Base Damage Spirit Power Scaling0.5115→0.3500
RANK 1
- Move Speed changes by60%→-60%
- On-Proc Slow Duration:0.5s→0.8s
RANK 2
- Increases Djinn's Mark Duration by2.5s→3.0s
Traveler
- Cooldown145s→120s
- Wait Time3s→2s
- Interrupt Cooldown6s→4s
- [New]Can Cancel During Cast Delay
- [New]Require Ability Button To Cancel
Mo & Krill
- Bullet Damage per Boon0.0770→0.0847
- Health / Level72→71
Scorn
- [New]Dont Interrupt Slide On Cast
Burrow
- Move Speed4 m→5 m
Sand Blast
- [New]Dont Interrupt Slide On Cast
Combo
- Cooldown140s→130s
- Cast Range4.8m→4.0m
- Damage Per Second Spirit Power Scaling1.2→0.6
- Damage Per Second45→40
- [New]Bonus Max Health Per Kill per Boon1
- Bonus Max Health Per Kill50→30
RANK 3
- [Undocumented] Increases Damage Per Second by60→40
- [New]
Damage Per Second scaling+0.4
Paige
- Stamina2→3
- Ground Dash Duration0.68s→0.70s
- Air Dash Duration0.47s→0.49s
- Health / Level35→32
Bookwyrm
- Charge Delay8s→7s
- [New]Dont Interrupt Slide On Cast
Plot Armor
- Cooldown30s→28s
- [New]Dont Interrupt Slide On Cast
Captivating Read
- [New]Dont Interrupt Slide On Cast
Paradox
- Base Weapon Damage6.42→6.80
- Bullet Damage per Boon0.242→0.260
- Health / Level53→51
Pulse Grenade
- [New]Dont Interrupt Slide On Cast
Time Wall
- Wall Width7.5m→8.0m
- Wall Height3.5m→4.0m
RANK 2
- Increases Ally Weapon Damage by30%→35%
Kinetic Carbine
- Cooldown30s→28s
- Bullet Radius Override13.7→16.0
- [New]Air Jump/Dash Distance20%
- Bullet Damage per Boon0.22→0.20
- Health / Level43→41
Barrage
- [New]Dont Interrupt Slide On Cast
Flying Cloak
- [Undocumented] Cooldown26s→25s
- [New]Dont Interrupt Slide On Cast
Enchanter's Satchel
- Damage Spirit Power Scaling0.9→1.1
Affliction
- Cooldown150s→140s
Rem
- Health / Level35→32
Pillow Toss
- Charge Delay10s→9s
- [New]Dont Interrupt Slide On Cast
Tag Along
- [Removed]Can Cancel During Cast Delay
Lil Helpers
- [New]Dont Interrupt Slide On Cast
Naptime
- Radius17m→19m
RANK 2
- Increases Sleep Duration by0.50s→0.75s
RANK 3
- [New]Increases Unstoppable While Channeling by1
Seven
- Base Weapon Damage10.81→10.80
- Health / Level48→46
Lightning Ball
- [New]Dont Interrupt Slide On Cast
Static Charge
- [New]Dont Interrupt Slide On Cast
Power Surge
- [New]Dont Interrupt Slide On Cast
Shiv
- Stamina2→3
- Stamina Recovery Time4.5s→5.5s
- Health / Level53→51
Serrated Knives
- Bleed DPS Per Knife Spirit Power Scaling0.15→0.13
- [New]Dont Interrupt Slide On Cast
RANK 3
Bleed DPS Per Knife scaling+0.1→+0.09
Bloodletting
- [New]Dont Interrupt Slide On Cast
Silver
- Base Weapon Damage5.5→5.4
- Bullet Damage per Boon0.1206→0.1240
- Health / Level35→32
Slam Fire
- Cooldown22s→25s
- [New]Cast Range1m
- Weapon Accuracy-25%→-30%
- On Full Combo: Current HP as Damage4%→3%
RANK 2
- Reduces Cooldown by7s→10s
Boot Kick
- [New]Cast Range10.6m
- [Removed]Leap Speed1200
Mauling Leap
- [New]Cast Range18.1m
- [Removed]Leap Speed1300
Tail Whack
- Damage Scaling1.0→1.5
- [Removed]Bullet Resist Reduction12%
Lycan Curse
- [New]Move Speed1.5 m
RANK 1
- Increases Bullet Resist by18%→20%
- Increases Spirit Resist by18%→20%
RANK 2
- Increases Bonus Health by150→200
RANK 3
- [New]Increases Kill Credit Window by1.5
Sinclair
- Health / Level45→43
Vexing Bolt
- [New]Dont Interrupt Slide On Cast
Spectral Assistant
- [New]Dont Interrupt Slide On Cast
Rabbit Hex
- [New]Dont Interrupt Slide On Cast
Audience Participation
- [New]Dont Interrupt Slide On Cast
The Doorman
- Health / Level49→47
Call Bell
- Radius5m→6m
- Explosion Damage Spirit Power Scaling1.7→1.4
- Impact Damage Spirit Power Scaling1.0→0.7
- Bell Aura Slow-30%→-35%
- [New]Enable Aura1
- [New]Dont Interrupt Slide On Cast
RANK 1
- [Removed]Increases Radius by3m
- [New]Increases Charges by1
RANK 3
- [Removed]Increases Charges by1
- Increases Bell Lifetime by22s→26s
- [Removed]Bell continuously emits slow1
- [Removed]Reduces Bell Aura Slow by15%
- [New]Increases Radius by4m
- [New]
Impact Damage scaling+0.4 - [New]
Explosion Damage scaling+0.4
Doorway
- Doorway Distance60m→70m
RANK 3
- Increases Doorway Distance by50m→45m
Doorway Distance scaling+0.25→+0.15
Luggage Cart
- [New]Dont Interrupt Slide On Cast
RANK 2
- [New]Increases Wall Impact Damage by75
- [New]
Wall Impact Damage scaling+0.6
RANK 3
- Increases Stun Duration by1.50s→1.25s
Venator
- Health / Level45→43
Consecrating Grenade
- Damage Weapon Damage Scaling1.2→1.0
Gutshot
- Damage Weapon Damage Scaling1.0→0.7
- Bonus Damage Weapon Damage Scaling0.9→0.8
- Stun Duration0.65s→0.60s
Hex-Lined Snap Trap
- Cooldown25s→28s
- Immobilize Duration1.50s→1.25s
- [New]Dont Interrupt Slide On Cast
RANK 1
- Reduces Cooldown by8s→11s
RANK 2
- Increases Immobilize Duration by0.75s→1.00s
Victor
- Base Weapon Damage12→13
- Bullet Damage per Boon0.3300→0.3135
- Health / Level46→39
Pain Battery
- [New]Dont Interrupt Slide On Cast
Jumpstart
RANK 2
- Increases Total HP Regen by50→70
RANK 3
- [Removed]Purges non-ult debuffs1
- [New]Increases Debuff Resist by50%
Aura of Suffering
- Duration6s→8s
- Radius9.5m→9.0m
- Minimum DPS Scaling0.135→0.150
- Minimum DPS12→13
- Max DPS Scaling0.60→0.72
- Max DPS48→58
RANK 1
- Enemies receive Move and Dash Slow:-30%→-25%
RANK 2
- Increases Max DPS by23→34
Shocking Reanimation
- Cooldown210s→230s
- Radius12m→18m
- On-Death Wave Slow-80%→-120%
- [New]Enemy Dash Slow30%
RANK 3
- [Removed]Increases Radius by6m
- Reduces Cooldown by70s→130s
- [New]Increases Damage by150
Vindicta
- Health / Level35→32
Stake
- [New]Dont Interrupt Slide On Cast
Crow Familiar
- [New]Dont Interrupt Slide On Cast
Viscous
- Health / Level52→50
Splatter
- [New]Dont Interrupt Slide On Cast
The Cube
- [New]Dont Interrupt Slide On Cast
Puddle Punch
- Damage Light Melee Scaling0.8→0.6
- [New]Damage20
- Toss Duration0.8s→0.6s
- [New]Dont Interrupt Slide On Cast
RANK 3
[Undocumented]
Heavy Melee Damage scaling+0.9→+0.6
Goo Ball
- Duration10s→11s
- Stun Duration0.7s→0.5s
Vyper
- Bullet Damage per Boon0.198→0.178
- Health / Level42→40
Screwjab Dagger
- Charge Delay4.5s→4.0s
Lethal Venom
- Cooldown24s→28s
- [New]Cast Range per Boon0.2
- Cast Range15m→10m
RANK 2
- Reduces Cooldown by8s→12s
Slither
- Slide Distance10%→15%
Warden
- Health / Level67→66
Alchemical Flask
- [New]Dont Interrupt Slide On Cast
Binding Word
- [New]Dont Interrupt Slide On Cast
Wraith
- Health / Level42→40
Card Trick
- [New]Dont Interrupt Slide On Cast
Project Mind
- Cooldown42s→46s
RANK 3
- Reduces Cooldown by28s→32s
Telekinesis
- Cooldown120s→130s
- Duration2.75s→2.25s
- Cast Range13m→10m
- Cast Delay0.35s→0.45s
- [New]Dont Interrupt Slide On Cast
Yamato
- Health / Level52→50
Crimson Slash
- [New]Dont Interrupt Slide On Cast
Items
New
-
Indomitable NEW Indomitable6400+10% Bullet Resist+10% Spirit Resist+2 Out of Combat RegenPassive55 sThe next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.325Conditional10 s DurationUPGRADES FROM:
Weapon
-
Active Reload CONDITIONAL
- Bullet Lifesteal18%→14%
- Fire Rate22%→25%
-
Alchemical Fire - Spirit Power8→10
-
Armor Piercing Rounds - Proc Chance50%→55%
-
Ballistic Enchantment - Ability Range25%→20%
-
Blood Tribute - Spirit Resist10%→8%
ACTIVE
- Debuff Resist40%→35%
-
Burst Fire - Cooldown7s→9s
- Duration3.5s→4.5s
-
Cultist Sacrifice - Bonus Souls150%→170%
ACTIVE
- Ability Range15%→12%
-
Express Shot CONDITIONAL
- Secondary Fire Weapon Damage per Boon1.0→1.3
- Secondary Fire Weapon Damage35%→40%
-
Frenzy - Cooldown0s→16s
- Duration0s→10s
- Linger Duration5→0
- Bonus Health0→160
CONDITIONAL
- Spirit Resist20%→0%
- Move Speed2.5 m/s→4.0 m/s
- Fire Rate25%→40%
- Debuff Resist0%→30%
-
Heroic Aura - Cooldown25s→22s
- Bullet Resist15%→17%
-
High-Velocity Rounds - [New]Upgrades IntoOpening Rounds
-
Opening Rounds - Spirit Power10→7
- Bullet Velocity0%→60%
- [New]ComponentHigh-Velocity Rounds
CONDITIONAL
- Weapon Damage45%→30%
-
Recharging Rush - Cooldown20s→24s
-
Shadow Weave - Cost6400→3200
- Tier4→3
- Cooldown32s→45s
- Stealth Duration18s→10s
- Spot Radius18m→20m
- Ambush Duration8s→5s
- Out of Combat Regen10→5
ACTIVE
- Ambush Fire Rate32%→20%
- Ambush Spirit Power35→20
- Ambush Melee Damage25%→20%
-
Sharpshooter - Move Speed-1.0 m→-0.7 m
-
Spirit Rend CONDITIONAL
- Spirit Lifesteal12%→10%
-
Spirit Shredder Bullets CONDITIONAL
- Spirit Lifesteal12%→10%
-
Spiritual Overflow - Ability Duration20%→15%
CONDITIONAL
- Spirit Lifesteal15%→16%
-
Split Shot - Cooldown24s→27s
- Weapon Damage per Stack10%→8%
- Max Stacks6→5
-
Titanic Magazine - Max Ammo90%→100%
- Weapon Damage12%→14%
-
Toxic Bullets - Bleed Damage2.0%/sec→1.7%/sec
- Build Up Per Shot1.1638→1.2800
CONDITIONAL
- Healing Reduction-30%→-35%
-
Weighted Shots - Debuff Resist18%→20%
Vitality
-
Bullet Lifesteal - Bullet Lifesteal16%→13%
-
Bullet Resilience - Out of Combat Regen0→3
-
Colossus - Bonus Health300→0
- Base Health15%→25%
-
Counterspell - Cooldown20s→23s
- Bonus Health100→50
-
Dispel Magic - Spirit Resist16%→10%
-
Divine Barrier - Ability Range15%→10%
-
Enchanter's Emblem - Spirit Resist15%→18%
-
Fury Trance - Bullet Lifesteal18%→14%
-
Guardian Ward - Ability Range10%→8%
-
Healing Nova - Ability Range6%→5%
-
Infuser ACTIVE
- Spirit Lifesteal80%→70%
-
Inhibitor - Weapon Damage25%→10%
-
Leech - Spirit Lifesteal30%→25%
- Bullet Lifesteal30%→25%
- Bonus Health120→160
-
Metal Skin - Bullet Resist15%→12%
-
Plated Armor - Bonus Health100→130
-
Reactive Barrier - Cooldown40s→55s
- Spirit Resist6%→0%
- [New]Upgrades IntoIndomitable
CONDITIONAL
- Barrier Spirit Power Scaling2.0925→1.8000
-
Rescue Beam - Cast Range32m→35m
- Ability Range8%→6%
-
Restorative Locket - Spirit Resist8%→10%
- Heal per Boon0.40→0.32
- Heal20→16
- Max Stacks20→25
-
Return Fire - Cooldown25s→23s
- Bullet Damage Returned50%→65%
- Bullet Resist8%→10%
-
Spirit Lifesteal - Spirit Lifesteal16%→13%
-
Spirit Resilience - Out of Combat Regen0→3
-
Spirit Shielding - Barrier Duration7s→8s
CONDITIONAL
- Move Speed1.50 m→1.75 m
-
Sprint Boots - [New]Upgrades IntoVeil Walker
-
Trophy Collector - Cost3200→1600
- Tier3→2
- Out of Combat Regen4→2
- Bonus Health/Stack20→0
- Ability Range/Stack1.00%→0.75%
- Souls per Minute/Stack25→18
- Weapon Damage vs. NPCs0%→-15%
-
Vampiric Burst - Bullet Lifesteal80%→70%
-
Veil Walker - Bonus Health175→125
- Sprint Speed0m→2m
- Out of Combat Regen0→2
- [New]ComponentSprint Boots
-
Weapon Shielding - Time Frame3.5s→4.0s
- Barrier Duration7s→8s
CONDITIONAL
- Move Speed1.50 m→1.75 m
Spirit
-
Arcane Surge CONDITIONAL
- Ability Range15%→12%
-
Arctic Blast - Damage Height3.5→5.0
-
Boundless Spirit - Spirit Power35→30
-
Cold Front - Damage Height3.5→5.0
ACTIVE
- Move Speed Reduction60%→-60%
-
Decay - Bleed Damage Spirit Power Scaling0.0055→0.0040
-
Echo Shard - Cooldown30s→35s
- Ability Range5%→0%
-
Golden Goose Egg - Channel Duration0s→2s
- Bonus Buffs Per Gold150→100
-
Greater Expansion - Ability Range35%→30%
-
Knockdown - Ability Range6%→5%
-
Mystic Regeneration -
Mystic Reverb - Spirit Lifesteal10%→8%
- Imbued Lifesteal27%→22%
CONDITIONAL
- Move Speed Reduction40%→-40%
-
Mystic Slow CONDITIONAL
- Move Speed Reduction30%→-30%
-
Quicksilver Reload -
Scourge - Ability Cooldown Reduction4%→0%
- Debuff Resist0%→15%
-
Silence Wave - Cooldown30s→42s
- Damage Spirit Power Scaling1.0→0.7
- Damage100→75
-
Spirit Burn - Ability Range8%→6%
- Damage Per Second Spirit Power Scaling0.05→0.06
-
Spirit Snatch - Light Melee Scale70→0
- Light Melee Reduction0→30
CONDITIONAL
- Spirit Power Steal15→20
-
Suppressor - Bonus Health50→0
- Bullet Resist0%→8%
-
Vortex Web - Ability Range10%→8%